Creative COW SIGN IN :: SPONSORS :: ADVERTISING :: ABOUT US :: CONTACT US
Creative COW's LinkedIn GroupCreative COW's Facebook PageCreative COW on TwitterCreative COW's Google+ PageCreative COW on YouTube
LEADERS:Sort by First NameSort by Last NameSort by Country

Meet Michael Park, CreativeCOW Leader

COW Leaders : Michael Park
Creative COW Forum Host, Web Writer, Contributing Editor


Michael Park
Michael Park
Tampa Bay, Florida USA
Tampa Bay, Florida USA

Michael Park is a freelance graphic artist, who sometimes moonlights as a trial and appellate attorney.  He received a degree in economics from Auburn University and earned a Juris Doctorate from the University of Florida.  Throughout his collegian studies, Michael pursued various visual effects projects for a variety of outlets.  Having taught himself various visual effects programs mostly through trial and error and online tutorials, he has become well versed in a multitude of both 2d and 3d applications.  His particular interest lies in the utilization and incorporation of various visual effects programs to achieve the most efficient workflow possible.

Michael currently resides in the Tampa Bay area and has been involved in visual graphic design for over a decade.
 

You can find Michael Park hosting in Creative COW's and Trapcode Forum.

Michael Park Profile

rss

Articles by Michael Park

Trapcode
Particular Basic Training Session FOUR: Sticky Snow Particular Basic Training Session FOUR: Sticky Snow

In this fourth tutorial in the Particular Basic training series, Michael Park answers a user's forum question on how to accumulate particles on 2d footage using Particular. He will demonstrate a very handy technique to create an interactive layer perfectly tailored to the background elements and then have particles accumulate on those surfaces. As always, the project file is available for free download to reverse engineer or simply try out.

Tutorial, Video Tutorial
Trapcode
Particular Basic Training Session THREE: The 3D Starfield Particular Basic Training Session THREE: The 3D Starfield

In this third installment of the Particular Basic Training series, Michael Park will show how to use Particular to create a realistic 3d star field for all of your animation needs. Along the way, he will use and explore some features of Particular including motion blue, high dynamic range, and the physics time factor. As always, the project is available for free download.

Tutorial, Video Tutorial
Trapcode
Particular Basic Training Session TWO: The Stargate Wormhole Particular Basic Training Session TWO: The Stargate Wormhole

In this second Particular basic training tutorial, Michael Park will demonstrate how to recreate a portion of the wormhole sequence from the movie "Stargate" using Trapcode Particular and Adobe After Effects. Along the way, he will discuss some of the nuances of the wind and gravity forces available to use inside Particular as well as in in-depth discussion of the use and limitations of the built-in motion blur and a workaround using auxiliary particles.

Tutorial, Video Tutorial
Trapcode
Particular Basic Training Session ONE: The Fountain Particular Basic Training Session ONE: The Fountain

In this tutorial, Michael Park will teach some basic skills for using Trapcode Particular by creating jets of water using particles to enhance a still image of a fountain. In doing so, he will explain some critical features of Particular and new features of Particular 2.0 while using some built-in effects to pull the scene together.

Tutorial, Video Tutorial
Autodesk 3ds Max
Creating the Matrix Bullet Effect using 3D Studio Max Creating the Matrix Bullet Effect using 3D Studio Max

In this tutorial, Michael Park will demonstrate how to recreate the famous bullet trail effect from the Matrix. While this is an older effect, the principles and techniques can apply to a number of other effects. Mike will demonstrate how to use Particle Flow with instanced geometry to create the bullets and trails and also throw in a tip on how to make the bullets slow down to a stop in mid-air.

Tutorial, Video Tutorial
Trapcode
Creating a 3d Winter Scene with Photoshop and Particular Creating a 3d Winter Scene with Photoshop and Particular

In this video tutorial, Michael Park spreads a little Holiday cheer by creating a stylized Winter scene, complete with true 3d text and a forest of trees. Along the way, Mike will demonstrate how to create 3d text inside of Photoshop, and then import and integrate and animate that text in After Effects. Unlike other methods utilizing only After Effects, this method creates true 3d extruded text using Photoshop's 3d capabilities inside of After Effects. In addition, Mike will show how to populate and custom color an entire forest with Particular in a manner of minutes. The only thing you need to bring is the hot chocolate.

Tutorial, Video Tutorial
Trapcode
Trapcode Particular: Fall Transition Effect Trapcode Particular: Fall Transition Effect

In this tutorial, Michael Park will demonstrate how to create a festive fall transition using some leaf textures along with Trapcode Particular. He will show how the new capabilities of Particular 2.0, including true 3d rotation and dynamic interaction with lights, can make a simple linear wipe interesting and unique. He also gets to show off his three beautiful daughters.

Tutorial, Video Tutorial
Trapcode
Text to Sand using Particular Text to Sand using Particular

In this video tutorial, Michael Park demonstrates how to use Trapcode Particular to turn text into sand. During the process, he will show both how to make the text blow away like find dust into the wind, or drop onto a floor layer like heavier sand. This tutorial was made in order to answer a question posted on the Trapcode forum requesting assistance in creating this effect using Particular.

Tutorial, Video Tutorial
Adobe After Effects
Creating the Harry Potter Lumos Effect Creating the Harry Potter Lumos Effect

In this video tutorial, Michael Park will demonstrate how to recreate the famous Lumos spell effect as seen in the Harry Potter films, using only the built in capabilities of After Effects.

Tutorial, Video Tutorial
Trapcode
Underwater Bullet Trails with Trapcode Particular Underwater Bullet Trails with Trapcode Particular

Using After Effects and Trapcode Particular, Michael Park demonstrates how to take a simple picture of a bullet, and step-by-step, create an underwater environment with lead flying everywhere. Along the way, various aspects of Particular will be explored and explained.

Tutorial, Video Tutorial
Adobe After Effects
Bessie Potter Bessie Potter

In this video tutorial, Creative Cow contributing editor Michael Park demonstrates how to make a dark, cloudy Title reveal similar to the one seen in the Movie Which Must Not Be Named. All textures and fonts are available in the project download as well as the final CS4 project file.

Tutorial, Video Tutorial
Trapcode
Creating a Waterfall Creating a Waterfall

In this video tutorial, Creative Cow leader Michael Park demonstrates how to create a waterfall using After Effects and Trapcode Particular. This tutorial is in response to a couple of posts on the Trapcode Forum of CreativeCOW.net looking for this type of effect. This tutorial uses Particular 2.0, but the work flow and settings should work equally will with previous versions of Particular.

Tutorial, Video Tutorial
Adobe After Effects
Creating a Realistic 3d Earth using only AE Creating a Realistic 3d Earth using only AE

In this video tutorial, Creative Cow leader Michael Park shows you how to create a realistic 3d earth, complete with clouds and atmosphere, using only After Effects' built in effects. Special attention will be given to combining multiple instances of the CC Sphere effect to create unique layers with different specular properties for the land and water masses, as well as creating lights from urban centers on the night side of the earth.

Tutorial, Video Tutorial
Autodesk 3ds Max
Modeling the New James Bond Introduction Modeling the New James Bond Introduction

In this video tutorial, Creative Cow leader Michael Park shows you how to recreate the opening gun barrel sequence from the two newest James Bond movies in 3d Studio Max using the default scanline renderer, minimal modeling, and only standard materials.

Tutorial, Video Tutorial
Adobe After Effects
Creating The 007 Intro Creating The 007 Intro

In this video tutorial, Creative Cow leader Michael Park shows you how to achieve that classic introduction to all of the James Bond films using only basic After Effects plugins.

Tutorial, Video Tutorial
Trapcode
Creating Advanced Glitter using Expressions with Trapcode Particular Creating Advanced Glitter using Expressions with Trapcode Particular

In this tutorial, Creative Cow leader, Michael Park, demonstrates another, more advanced method for creating shimmering glitter particles using Trapcodes Particular. The main advancement is the implementation of 3d rotation of the glitter particles, as well as using expressions to convert the rotation of the particles in all 3 axis to drive a greyscale map, which in turn is used to color the particle using colorama and create the shimmer effect when the particles face the camera.

Tutorial, Video Tutorial
Trapcode
Creating Shimmering Glitter using Trapcode Particular Creating Shimmering Glitter using Trapcode Particular

In this tutorial, Creative Cow leader, Michael Park, demonstrates how to simulate shimmering glitter particles using fractal noise, colorama effect and Trapcodes Particular plugin.

Tutorial, Video Tutorial
Adobe After Effects
Creating a Shotgun Blast using 3ds Max and AE: Part 2 Creating a Shotgun Blast using 3ds Max and AE: Part 2

In part two of his shotgun tutorial, Michael Park will demonstrate how to incorporate the 3d footage together with 2d footage in After effects and use different filters to create the distortion surrounding the blast from the barrel of the shotgun and the air distortion trailing the individual shotgun pellets as they race towards the camera. He will also cover some time remapping techniques to add some more interest to your shot.

Tutorial, Video Tutorial
Adobe After Effects
Creating a Shotgun Blast using 3ds Max and AE: Part 1 Creating a Shotgun Blast using 3ds Max and AE: Part 1

Many people are interested in creating and incorporating 3d generated footage into live action. In this 2 part tutorial, Michael Park will demonstrate how to create a shotgun blast at the camera using 3d rendered particles and distortion trails along with some 2d footage to create a convincing effect. In part 1 of this tutorial, we will create the 3d shotgun pellet geometry and material, as well as the distortion trails to be later used in the after effects composition.

Tutorial, Video Tutorial


FORUMSTUTORIALSMAGAZINESTOCKYARDVIDEOSPODCASTSEVENTSSERVICESNEWSLETTERNEWSBLOGS

Creative COW LinkedIn Group Creative COW Facebook Page Creative COW on Twitter
© 2012 CreativeCOW.net All rights are reserved. - Privacy Policy

[Top]