Samir
Kharchi got in contact with Cinema 4D almost 2 years ago, when he was
twenty years old. He started as an "usual" artist trying to get to know
Cinema 4D for modeling, texturing and animation purposes. After quite
some time he came across Cinema 4D´s own programming and expression
language C.O.F.F.E.E. that caught his interest very quickly. He started
learning and using this programming language to help making modeling
and animation easier for himself.
Almost
1 year ago in April 2002, Samir opened his own little company with the
aim to create plugins for Cinema 4D, its users and especially to
improve the quality of the Cinema 4D core application with these
plugins. With the Release 8 of Cinema 4D, Samir started using C++ for
his plugins instead of the more "primitive"C.O.F.F.E.E. language, for
C++ opened new doors to him and his plugin development.
Beside
all his programming work, Samir is still an active user of Cinema 4D,
especially as a modeler and texturer. He is well-known in the german,
french and english (postforum) community and now wants to share all his
graphics and programming experience with the Cowmunity, too.
You can find Samir Kharchi hosting in Creative COW's
Cinema 4D forum.